Pastebiniä käytetään pidempien tekstien säilömiseen jotka pitää laittaa talteen tai joita esim. ei voi sanoa irkissä tms kätevästi ilman hirveää floodimista. Lyhykäisiä tunnisteita saa arvaamalla satunnaisesti selville, joten ei kannata pasteta mitään erityisen yksityistä.
Tekstiä mahtuu maksimissaan 64 kilotavua per paste eli älä ihmettele jos tosi pitkät pastet katkeaa, jos taas TOSI isoja pasteja tunkkaa tänne niin tulee jopa virhe eikä paste mene edes läpi. Myäskään viagra- tai cialis-sanoja sisältäviä pasteja ei hyväksytä, sillä erinäiset spämmibotit puskevat niitä vähän väliä.
Pasten nimi (vapaaehtoinen):
Värjäys: ABAPActionScriptActionScript 3AdaANTLRANTLR With ActionScript TargetANTLR With C# TargetANTLR With CPP TargetANTLR With Java TargetANTLR With ObjectiveC TargetANTLR With Perl TargetANTLR With Python TargetANTLR With Ruby TargetApacheConfAppleScriptaspx-csaspx-vbAsymptoteautohotkeyAwkBase MakefileBashBash SessionBatchfileBBCodeBefungeBlitzMaxBooBrainfuckBroCC#C++c-objdumpCFEngine3cfstatementCheetahClojureCMakeCoffeeScriptColdfusion HTMLCommon LispCoqcpp-objdumpCSSCSS+Django/JinjaCSS+Genshi TextCSS+MakoCSS+MyghtyCSS+PHPCSS+RubyCSS+SmartyCythonDd-objdumpDarcs PatchDartDebian Control fileDebian SourcelistDelphiDiffDjango/JinjaDTDDuelDylaneCECLElixirElixir iex sessionEmbedded RagelERBErlangErlang erl sessionEvoqueFactorFancyFantomFelixFortranFSharpGASGenshiGenshi TextGettext CatalogGherkinGLSLGnuplotGoGoodData-CLGosuGosu TemplateGroffGroovyHamlHaskellhaXeHTMLHTML+CheetahHTML+Django/JinjaHTML+EvoqueHTML+GenshiHTML+MakoHTML+MyghtyHTML+PHPHTML+SmartyHTML+VelocityHTTPHybrisINIIoIokeIRC logsJadeJavaJava Server PageJavaScriptJavaScript+CheetahJavaScript+Django/JinjaJavaScript+Genshi TextJavaScript+MakoJavaScript+MyghtyJavaScript+PHPJavaScript+RubyJavaScript+SmartyJSONKotlinLighttpd configuration fileLiterate HaskellLLVMLogtalkLuaMakefileMakoMAQLMasonMatlabMatlab sessionMiniDModelicaModula-2MoinMoin/Trac Wiki markupMOOCodeMoonScriptMuPADMXMLMyghtyMySQLNASMNemerleNewLispNewspeakNginx configuration fileNimrodNumPyobjdumpObjective-CObjective-JOCamlOctaveOocOpaOpenEdge ABLPerlPHPPL/pgSQLPostgreSQL console (psql)PostgreSQL SQL dialectPostScriptPOVRayPowerShellPrologPropertiesProtocol BufferPyPy LogPythonPython 3Python 3.0 TracebackPython console sessionPython TracebackRagelRagel in C HostRagel in CPP HostRagel in D HostRagel in Java HostRagel in Objective C HostRagel in Ruby HostRaw token dataRConsoleREBOLRedcodereStructuredTextRHTMLRubyRuby irb sessionSSassScalaScalate Server PageScamlSchemeScilabSCSSSmalltalkSmartySnobolSQLsqlite3conSquidConfStandard MLsystemverilogTclTcshTeaTeXText onlyUrbiScriptValaVB.netVelocityverilogvhdlVimLXMLXML+CheetahXML+Django/JinjaXML+EvoqueXML+MakoXML+MyghtyXML+PHPXML+RubyXML+SmartyXML+VelocityXQueryXSLTYAML
Date: Fri, 7 Sep 2012 08:12:58 -0500 From: Chris Torres <...@gmail.com> To: celeron55@gmail.com Subject: Nyan Cat blocks [-- Autoview using /usr/bin/elinks -force-html -dump ''/tmp/mutt.html'' --] Hello there, my name is Chris Torres and I am the artist and copyright holder for the Nyan Cat image.� I've noticed your game has Nyan Cat blocks and I'd like to ask that you please remove my art from your game. Date: Fri, 7 Sep 2012 17:09:41 +0300 From: Perttu Ahola <celeron55@gmail.com> To: Chris Torres <...@gmail.com> Subject: Re: Nyan Cat blocks User-Agent: Mutt/1.5.21 (2010-09-15) Are you sure you want to do this? You'll get a fair amount of internet asshurtery directed at you, because this request will be published as the reasoning. I'd imagine some kind of a licensing scheme would work fairly well. // celeron55 Date: Fri, 7 Sep 2012 17:17:49 +0300 From: Perttu Ahola <celeron55@gmail.com> To: Chris Torres <...@gmail.com> Subject: Re: Nyan Cat blocks User-Agent: Mutt/1.5.21 (2010-09-15) Oh, and by the way, I won't believe until you mail me from a more authoritative address. // celeron55 Date: Fri, 7 Sep 2012 09:20:09 -0500 From: Chris Torres <pr@prguitarman.com> To: "celeron55@gmail.com" <celeron55@gmail.com> Subject: Nyan cat blocks X-Mailer: iPhone Mail (9B206) This is my official email. I am just using my gmail account because it's on my laptop right now. Date: Fri, 7 Sep 2012 17:24:49 +0300 From: Perttu Ahola <celeron55@gmail.com> To: Chris Torres <pr@prguitarman.com> Subject: Re: Nyan cat blocks User-Agent: Mutt/1.5.21 (2010-09-15) Ok, I call bullshit. // celeron55 Date: Fri, 7 Sep 2012 09:35:39 -0500 From: Chris Torres <pr@prguitarman.com> To: Perttu Ahola <celeron55@gmail.com> Subject: Re: Nyan cat blocks X-Mailer: iPhone Mail (9B206) Not sure how much clearer this can be when I'm telling you I'm ...@gmail.com and sending an email from my main email address, which is listed on the main Nyan.cat site. My gmail is on my laptop and my prguitarman.com email is on my phone. I don't want to type from my phone so I am typing on my laptop's gmail Date: Fri, 7 Sep 2012 17:56:26 +0300 From: Perttu Ahola <celeron55@gmail.com> To: Chris Torres <...@gmail.com> Subject: Re: Nyan Cat blocks User-Agent: Mutt/1.5.21 (2010-09-15) Oh I see, one of the mails did come from somewhere else. I might trust you. 1. The game is licensed under LGPL (with me not holding all of the copyright, thus is practically always stuck to that license), and most of it's textures are under CC BY-SA 3.0. This is generally considered to make software practically unsellable. 2. Half of the time things on the internet aren't really traceable to their original authors, and most of the time people are just fine to let them spread around freely. Thus you cannot reasonably expect somebody to find out what the author might want per each individual meme-ish thing you might have used. I am fine with crediting you now that I know that somebody behind the art *is* known, and that somebody does not want such free distribution. 3. I know her a bit, her being one member of the large-ish Minetest community. As for what I have seen, she is brutally factful, not exactly rude. 4. First of all, using only the colors and only the head texture fairly intact in a community-developed open source game should be, and is, fine to any reasonable person. I am in the hopes that you are one. I can think of a couple of legal ways to solve this you might be able to settle with: 1. You will grant the modified texture, that Minetest is using, a CC BY-NC-SA license, which will allow it to be used, with a few fixes or not, in Minetest and possible modified versions of Minetest, as long as it is not sold and as long as the authors (you as the original, and the one who has improvised it to fit to a Minetest block) are credited. 2. Something stricter, up to this: You will grant a license that allows the current texture to be included in non-sold versions of Minetest distributed by me. I am not sure about the practicality of this - it will work quite like above in practice, except that it will cause unnecessary burden on people who take Minetest and modify it for their local Minetest community, or what ever. To be honest, I don't want this; I'd rather just remove it to get rid of the burden - I nor anyone else gets any pay or profit from Minetest except a very few donations, so it's not worth it. // celeron55 Date: Fri, 7 Sep 2012 17:59:19 +0300 From: Perttu Ahola <celeron55@gmail.com> To: Chris Torres <...@gmail.com> Subject: Re: Nyan Cat blocks User-Agent: Mutt/1.5.21 (2010-09-15) Oh and - as it stands now, the texture in Minetest has been distributed under CC BY-SA. // celeron55 Date: Fri, 7 Sep 2012 10:10:24 -0500 From: Chris Torres <...@gmail.com> To: Perttu Ahola <celeron55@gmail.com> Subject: Re: Nyan Cat blocks [-- Autoview using /usr/bin/elinks -force-html -dump ''/tmp/mutt.html'' --] Yeah, I hear you out, however I cannot grant a CC License for my image. It would not be fair to me or other developers who have existing official licensing agreements with me. I like and respect your game but I'd like to kindly ask that you please take down my Nyan Cat art from your game. I have to protect myself and by law I'm supposed to work these things out once they come to my attention or else I lose what I've worked for. Also, I do not appreciate what you said earlier, when you stated "You'll get a fair amount of internet asshurtery directed at you". The way you stated it sounds like a threat, and I'd like to state that if I see this take-down publicized in bad light I won't be happy about it. I have approached this respectfully and hope you do, too. Please let me know when Nyan Cat has been removed from your game, and best of luck with your project. Date: Fri, 7 Sep 2012 18:24:36 +0300 From: Perttu Ahola <celeron55@gmail.com> To: Chris Torres <...@gmail.com> Subject: Re: Nyan Cat blocks User-Agent: Mutt/1.5.21 (2010-09-15) I do not threat anyone, I tell facts. I publish everything related to this project, because it is openly developed by anyone who wants. By talking to me about Minetest, you are talking to anyone who wishes to hear the conversation. Anyway, you have appeared to have made a choice. The block will not have the exact Nyan Cat colors or the exact head texture in a future release. // celeron55