AiPlayer 1's debug information: ------------------------------------------------ ------ time( 0) gold(2000) wood( 750) foodresource(1000) stone( 0) iron( 0) titanium( 0) 1:UnitTypeRequests(5): unit-dwarves-worker unit-dwarves-blacksmith unit-dwarves-market unit-dwarves-guard-tower unit-dwarves-lumber-mill UpgradeToRequests(0): ResearchRequests(2): upgrade-dwarves-axes upgrade-dwarves-daggers Building queue: unit-dwarves-blacksmith(1/1) unit-dwarves-market(0/1) unit-dwarves-guard-tower(0/1) unit-dwarves-lumber-mill(0/1) unit-dwarves-worker(1/1) Force(0,complete): Force(1,complete): Force(2,complete): Build order: 2 Bases: 1 Workers: 9 Program received signal SIGSEGV, Segmentation fault. 0x081534f7 in AiRequestedTypeAllowed (player=..., type=...) at /home/mikko/Games/stratagus_2.2.7.patched/src/ai/ai_resource.cpp:314 314 CUnitType &builder = *AiHelpers.Build[type.Slot][i]; #0 0x081534f7 in AiRequestedTypeAllowed (player=..., type=...) at /home/mikko/Games/stratagus_2.2.7.patched/src/ai/ai_resource.cpp:314 #1 0x08153981 in AiRequestSupply () at /home/mikko/Games/stratagus_2.2.7.patched/src/ai/ai_resource.cpp:463 #2 0x0815452a in AiCheckingWork () at /home/mikko/Games/stratagus_2.2.7.patched/src/ai/ai_resource.cpp:787 #3 0x08155d17 in AiResourceManager () at /home/mikko/Games/stratagus_2.2.7.patched/src/ai/ai_resource.cpp:1372 #4 0x081491fc in AiEachSecond (player=...) at /home/mikko/Games/stratagus_2.2.7.patched/src/ai/ai.cpp:1038 #5 0x081e4490 in PlayersEachSecond (playerIdx=1) at /home/mikko/Games/stratagus_2.2.7.patched/src/stratagus/player.cpp:1135 #6 0x081e1c96 in GameLogicLoop () at /home/mikko/Games/stratagus_2.2.7.patched/src/stratagus/mainloop.cpp:284 #7 0x081e1de2 in SingleGameLoop () at /home/mikko/Games/stratagus_2.2.7.patched/src/stratagus/mainloop.cpp:380 #8 0x081e1e82 in GameMainLoop () at /home/mikko/Games/stratagus_2.2.7.patched/src/stratagus/mainloop.cpp:417 #9 0x081f9280 in StartMap (filename=..., clean=true) at /home/mikko/Games/stratagus_2.2.7.patched/src/stratagus/stratagus.cpp:394 #10 0x08277dfd in tolua_stratagus_StartMap00 (tolua_S=0x847fe70) at /home/mikko/Games/stratagus_2.2.7.patched/build/tolua.cpp:995 #11 0xb7f989ae in ?? () from /usr/lib/i386-linux-gnu/liblua5.1.so.0 #12 0xb7fa37fd in ?? () from /usr/lib/i386-linux-gnu/liblua5.1.so.0 #13 0xb7f98dc8 in ?? () from /usr/lib/i386-linux-gnu/liblua5.1.so.0 #14 0xb7f93150 in ?? () from /usr/lib/i386-linux-gnu/liblua5.1.so.0 #15 0xb7f9807e in ?? () from /usr/lib/i386-linux-gnu/liblua5.1.so.0 #16 0xb7f98fa0 in ?? () from /usr/lib/i386-linux-gnu/liblua5.1.so.0 #17 0xb7f94733 in lua_pcall () from /usr/lib/i386-linux-gnu/liblua5.1.so.0 #18 0x081e1462 in LuaCallback::run (this=0x9079f6c) at /home/mikko/Games/stratagus_2.2.7.patched/src/stratagus/luacallback.cpp:100 #19 0x08220f0c in LuaActionListener::action (this=0x9079f68, eventId=...) at /home/mikko/Games/stratagus_2.2.7.patched/src/ui/widgets.cpp:201 #20 0x081847f0 in gcn::Widget::generateAction (this=0x9079e68) at /home/mikko/Games/stratagus_2.2.7.patched/src/guichan/widget.cpp:594 #21 0x081874bf in gcn::Button::hotKeyRelease (this=0x9079e68) at /home/mikko/Games/stratagus_2.2.7.patched/src/guichan/widgets/button.cpp:295 #22 0x08179f87 in gcn::FocusHandler::checkHotKey (this=0x90839e8, keyInput=...) at /home/mikko/Games/stratagus_2.2.7.patched/src/guichan/focushandler.cpp:342 #23 0x0817d38d in gcn::Gui::logic (this=0x9083aa8) at /home/mikko/Games/stratagus_2.2.7.patched/src/guichan/gui.cpp:233 #24 0x08220da1 in handleInput (event=0x0) at /home/mikko/Games/stratagus_2.2.7.patched/src/ui/widgets.cpp:160 #25 0x08271073 in WaitEventsOneFrame () at /home/mikko/Games/stratagus_2.2.7.patched/src/video/sdl.cpp:911 #26 0x08224e30 in MenuScreen::run (this=0x9205528, loop=true) at /home/mikko/Games/stratagus_2.2.7.patched/src/ui/widgets.cpp:1517 #27 0x0829fb4e in tolua_stratagus_CMenuScreen_run00 (tolua_S=0x847fe70) at /home/mikko/Games/stratagus_2.2.7.patched/build/tolua.cpp:17630 #28 0xb7f989ae in ?? () from /usr/lib/i386-linux-gnu/liblua5.1.so.0 #29 0xb7fa37fd in ?? () from /usr/lib/i386-linux-gnu/liblua5.1.so.0 #30 0xb7f98dc8 in ?? () from /usr/lib/i386-linux-gnu/liblua5.1.so.0 #31 0xb7f93150 in ?? () from /usr/lib/i386-linux-gnu/liblua5.1.so.0 #32 0xb7f9807e in ?? () from /usr/lib/i386-linux-gnu/liblua5.1.so.0 #33 0xb7f98fa0 in ?? () from /usr/lib/i386-linux-gnu/liblua5.1.so.0 ---Type to continue, or q to quit--- #34 0xb7f94733 in lua_pcall () from /usr/lib/i386-linux-gnu/liblua5.1.so.0 #35 0x081e1462 in LuaCallback::run (this=0x928d1cc) at /home/mikko/Games/stratagus_2.2.7.patched/src/stratagus/luacallback.cpp:100 #36 0x08220f0c in LuaActionListener::action (this=0x928d1c8, eventId=...) at /home/mikko/Games/stratagus_2.2.7.patched/src/ui/widgets.cpp:201 #37 0x081847f0 in gcn::Widget::generateAction (this=0x928d0c8) at /home/mikko/Games/stratagus_2.2.7.patched/src/guichan/widget.cpp:594 #38 0x081874bf in gcn::Button::hotKeyRelease (this=0x928d0c8) at /home/mikko/Games/stratagus_2.2.7.patched/src/guichan/widgets/button.cpp:295 #39 0x08179f87 in gcn::FocusHandler::checkHotKey (this=0x90839e8, keyInput=...) at /home/mikko/Games/stratagus_2.2.7.patched/src/guichan/focushandler.cpp:342 #40 0x0817d38d in gcn::Gui::logic (this=0x9083aa8) at /home/mikko/Games/stratagus_2.2.7.patched/src/guichan/gui.cpp:233 #41 0x08220da1 in handleInput (event=0x0) at /home/mikko/Games/stratagus_2.2.7.patched/src/ui/widgets.cpp:160 #42 0x08271073 in WaitEventsOneFrame () at /home/mikko/Games/stratagus_2.2.7.patched/src/video/sdl.cpp:911 #43 0x08224e30 in MenuScreen::run (this=0x926d1e0, loop=true) at /home/mikko/Games/stratagus_2.2.7.patched/src/ui/widgets.cpp:1517 #44 0x0829fb4e in tolua_stratagus_CMenuScreen_run00 (tolua_S=0x847fe70) at /home/mikko/Games/stratagus_2.2.7.patched/build/tolua.cpp:17630 #45 0xb7f989ae in ?? () from /usr/lib/i386-linux-gnu/liblua5.1.so.0 #46 0xb7fa38bb in ?? () from /usr/lib/i386-linux-gnu/liblua5.1.so.0 #47 0xb7f98dc8 in ?? () from /usr/lib/i386-linux-gnu/liblua5.1.so.0 #48 0xb7f93150 in ?? () from /usr/lib/i386-linux-gnu/liblua5.1.so.0 #49 0xb7f9807e in ?? () from /usr/lib/i386-linux-gnu/liblua5.1.so.0 #50 0xb7f98fa0 in ?? () from /usr/lib/i386-linux-gnu/liblua5.1.so.0 #51 0xb7f94733 in lua_pcall () from /usr/lib/i386-linux-gnu/liblua5.1.so.0 #52 0x081e68f1 in LuaCall (narg=0, clear=1, exitOnError=true) at /home/mikko/Games/stratagus_2.2.7.patched/src/stratagus/script.cpp:162 #53 0x081e6bda in LuaLoadFile (file=...) at /home/mikko/Games/stratagus_2.2.7.patched/src/stratagus/script.cpp:230 #54 0x081f8ffb in MenuLoop () at /home/mikko/Games/stratagus_2.2.7.patched/src/stratagus/stratagus.cpp:359 #55 0x081f9cd9 in main (argc=3, argv=0xbffff3a4) at /home/mikko/Games/stratagus_2.2.7.patched/src/stratagus/stratagus.cpp:834