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Paste #LYD -- näytä pelkkänä tekstinä -- uusi tämän pohjalta

Värjäys: Tyyli: ensimmäinen rivinumero: Tabin korvaus:

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TOTAL	5758
ban.cpp	0	4	0
base64.cpp	0	1	0
base64.h	4	0	0
biome.cpp	0	27	0
camera.cpp	0	60	0
cavegen.cpp	0	44	0
cavegen.h	7	0	0
chat.cpp	0	11	0
client.cpp	0	69	0
clientmap.cpp	0	61	0
clientobject.cpp	0	13	0
clientserver.cpp	0	8	0
clouds.cpp	0	21	0
collision.cpp	0	39	0
config.h	53	0	0
connection.cpp	0	24	0
constants.h	112	0	0
content_abm.cpp	0	57	0
content_abm.h	2	0	0
content_cao.cpp	0	51	0
content_cao.h	1	0	0
content_cso.cpp	0	35	0
content_mapblock.cpp	0	25	0
content_mapblock.h	2	0	0
content_mapnode.cpp	0	13	0
content_nodemeta.cpp	0	21	0
content_nodemeta.h	2	0	0
content_object.h	13	0	0
content_sao.cpp	0	57	0
convert_json.cpp	0	19	0
convert_json.h	4	0	0
craftdef.cpp	0	18	0
daynightratio.h	2	0	0
debug.cpp	0	5	0
defaultsettings.cpp	0	18	0
defaultsettings.h	2	0	0
dungeongen.cpp	0	44	0
emerge.cpp	0	77	0
environment.cpp	0	67	0
event.h	6	0	0
exceptions.h	140	0	0
farmesh.cpp	0	53	0
filecache.cpp	0	9	0
filecache.h	17	0	0
filesys.cpp	0	4	0
game.cpp	0	84	0
genericobject.cpp	0	9	0
guiChatConsole.cpp	0	58	0
guiDeathScreen.cpp	0	55	0
guiEngine.cpp	0	43	0
guiFileSelectMenu.cpp	0	10	0
guiFormSpecMenu.cpp	0	26	0
guiKeyChangeMenu.cpp	0	60	0
guiMessageMenu.cpp	0	15	0
guiPasswordChange.cpp	0	55	0
guiPauseMenu.cpp	0	21	0
guiTextInputMenu.cpp	0	28	0
guiVolumeChange.cpp	0	56	0
hex.h	4	0	0
hud.cpp	0	54	0
intlGUIEditBox.cpp	0	7	0
intlGUIEditBox.h	2	0	0
inventory.cpp	0	19	0
inventorymanager.cpp	0	51	0
irrlichttypes.h	255	0	0
itemdef.cpp	0	33	0
itemgroup.h	119	0	0
keycode.cpp	0	18	0
light.cpp	0	2	0
localplayer.cpp	0	42	0
log.cpp	0	5	0
log.h	94	0	0
luaentity_common.h	0	0	0
main.cpp	0	68	0
main.h	33	0	0
map.cpp	0	65	0
mapblock.cpp	0	40	0
mapblock_mesh.cpp	0	47	0
mapchunk.h	0	0	0
mapgen.cpp	0	55	0
mapgen_indev.cpp	0	45	0
mapgen_math.cpp	0	59	0
mapgen_singlenode.cpp	0	57	0
mapgen_v6.cpp	0	64	0
mapgen_v7.cpp	0	66	0
mapnode.cpp	0	18	0
mapsector.cpp	0	19	0
mesh.cpp	0	8	0
modifiedstate.h	74	0	0
mods.cpp	0	22	0
nameidmapping.cpp	0	8	0
nodedef.cpp	0	27	0
nodemetadata.cpp	0	17	0
nodetimer.cpp	0	11	0
noise.cpp	0	8	0
object_properties.cpp	0	8	0
particles.cpp	0	42	0
pathfinder.cpp	0	45	0
player.cpp	0	33	0
porting.cpp	0	12	0
quicktune.cpp	0	4	0
quicktune.h	4	0	0
rollback.cpp	0	21	0
rollback_interface.cpp	0	39	0
script/common/c_content.cpp	0	66	0
script/common/c_converter.cpp	0	9	0
script/common/c_internal.cpp	0	5	0
script/common/c_types.cpp	0	11	0
script/common/c_types.h	70	0	0
script/cpp_api/s_base.cpp	0	23	0
script/cpp_api/s_entity.cpp	0	16	0
script/cpp_api/s_env.cpp	0	47	0
script/cpp_api/s_inventory.cpp	0	22	0
script/cpp_api/s_item.cpp	0	55	0
script/cpp_api/s_mainmenu.cpp	0	11	0
script/cpp_api/s_node.cpp	0	56	0
script/cpp_api/s_nodemeta.cpp	0	55	0
script/cpp_api/s_player.cpp	0	6	0
script/cpp_api/s_server.cpp	0	11	0
script/cpp_api/scriptapi.cpp	0	28	0
script/lua_api/l_base.cpp	0	24	0
script/lua_api/l_craft.cpp	0	57	0
script/lua_api/l_env.cpp	0	79	0
script/lua_api/l_inventory.cpp	0	56	0
script/lua_api/l_item.cpp	0	70	0
script/lua_api/l_mainmenu.cpp	0	74	0
script/lua_api/l_mapgen.cpp	0	66	0
script/lua_api/l_nodemeta.cpp	0	43	0
script/lua_api/l_nodetimer.cpp	0	37	0
script/lua_api/l_noise.cpp	0	21	0
script/lua_api/l_object.cpp	0	63	0
script/lua_api/l_particles.cpp	0	53	0
script/lua_api/l_rollback.cpp	0	55	0
script/lua_api/l_server.cpp	0	55	0
script/lua_api/l_util.cpp	0	28	0
script/lua_api/l_vmanip.cpp	0	54	0
script/lua_api/luaapi.cpp	0	53	0
script/lua_api/luaapi.h	1	0	0
serialization.cpp	0	9	0
server.cpp	0	92	0
serverlist.cpp	0	21	0
serverobject.cpp	0	17	0
sha1.cpp	0	1	0
sha1.h	5	0	0
shader.cpp	0	22	0
sky.cpp	0	10	0
socket.cpp	0	18	0
sound.cpp	0	6	0
sound_openal.cpp	0	15	0
staticobject.cpp	0	9	0
strfnd.h	64	0	0
subgame.cpp	0	18	0
subgame.h	44	0	0
test.cpp	0	50	0
test.h	2	0	0
threads.h	108	0	0
tile.cpp	0	24	0
tool.cpp	0	17	0
treegen.cpp	0	35	0
util/directiontables.cpp	0	3	0
util/mathconstants.h	7	0	0
util/numeric.cpp	0	7	0
util/pointedthing.cpp	0	8	0
util/serialize.cpp	0	8	0
util/string.cpp	0	10	0
util/timetaker.cpp	0	4	0
voxel.cpp	0	33	0
voxelalgorithms.cpp	0	16	0
logoutputbuffer.h	1	1	1
quicktune_shortcutter.h	1	1	1
event_manager.h	2	1	2
script/lua_api/l_craft.h	2	2	4
script/lua_api/l_mainmenu.h	2	2	4
script/lua_api/l_mapgen.h	2	2	4
script/lua_api/l_particles.h	2	2	4
script/lua_api/l_rollback.h	2	2	4
script/lua_api/l_server.h	2	2	4
script/lua_api/l_util.h	2	2	4
keycode.h	9	1	9
clientserver.h	5	2	10
mapsector.h	5	2	10
farmesh.h	2	6	12
rollback.h	3	4	12
script/lua_api/l_nodetimer.h	3	4	12
script/lua_api/l_object.h	4	3	12
serverlist.h	4	3	12
sky.h	2	6	12
util/directiontables.h	6	2	12
content_cso.h	2	7	14
game.h	2	7	14
gettext.h	14	1	14
guiDeathScreen.h	2	7	14
guiFileSelectMenu.h	2	7	14
guiMessageMenu.h	2	7	14
guiPauseMenu.h	2	7	14
mainmenumanager.h	2	7	14
guiChatConsole.h	2	8	16
tool.h	8	2	16
script/lua_api/l_item.h	9	2	18
sound_openal.h	3	6	18
clientsimpleobject.h	4	5	20
content_mapnode.h	4	5	20
nameidmapping.h	4	5	20
genericobject.h	3	7	21
guiMainMenu.h	3	7	21
rollback_interface.h	7	3	21
script/lua_api/l_noise.h	3	7	21
shader.h	3	7	21
chat.h	5	5	25
treegen.h	5	5	25
dungeongen.h	3	10	30
guiTextInputMenu.h	2	15	30
camera.h	2	16	32
script/common/c_internal.h	33	1	33
filesys.h	34	1	34
collision.h	7	5	35
clouds.h	6	6	36
script/lua_api/l_base.h	38	1	38
script/cpp_api/s_inventory.h	13	3	39
script/cpp_api/s_mainmenu.h	13	3	39
script/cpp_api/s_player.h	13	3	39
script/cpp_api/s_server.h	13	3	39
util/pointedthing.h	20	2	40
ban.h	43	1	43
script/cpp_api/s_internal.h	11	4	44
guiEngine.h	3	16	48
mesh.h	8	6	48
serialization.h	16	3	48
util/thread.h	48	1	48
mapgen_singlenode.h	2	25	50
craftdef.h	4	13	52
mapgen_math.h	2	26	52
script/cpp_api/s_entity.h	13	4	52
script/cpp_api/s_env.h	13	4	52
voxelalgorithms.h	7	9	63
script/cpp_api/s_base.h	33	2	66
mapblock_mesh.h	5	14	70
script/cpp_api/s_item.h	18	4	72
script/lua_api/l_inventory.h	5	15	75
gamedef.h	78	1	78
script/cpp_api/s_nodemeta.h	16	5	80
mapgen_indev.h	3	27	81
util/timetaker.h	41	2	82
script/cpp_api/s_node.h	14	6	84
script/lua_api/l_env.h	3	29	87
script/lua_api/l_nodemeta.h	3	29	87
pathfinder.h	2	44	88
object_properties.h	18	5	90
socket.h	46	2	92
mods.h	47	2	94
light.h	97	1	97
guiPasswordChange.h	2	51	102
guiVolumeChange.h	2	51	102
script/common/c_content.h	15	7	105
guiKeyChangeMenu.h	2	54	108
util/pointer.h	111	1	111
script/lua_api/l_vmanip.h	4	31	124
guiFormSpecMenu.h	9	14	126
noise.h	33	4	132
script/common/c_converter.h	23	6	138
util/serialize.h	28	5	140
script/cpp_api/scriptapi.h	11	13	143
nodemetadata.h	76	2	152
nodetimer.h	76	2	152
gettime.h	155	1	155
modalMenu.h	26	6	156
util/container.h	82	2	164
util/string.h	83	2	166
clientmap.h	6	29	174
mapgen_v7.h	7	25	175
script/lua_api/l_internal.h	17	11	187
irr_v2d.h	195	1	195
irr_aabb3d.h	198	1	198
biome.h	8	25	200
mapgen_v6.h	8	25	200
irr_v3d.h	216	1	216
content_sao.h	11	20	220
tile.h	66	4	264
profiler.h	38	7	266
serverobject.h	18	16	288
debug.h	148	2	296
util/numeric.h	86	4	344
mapnode.h	95	4	380
activeobject.h	79	5	395
emerge.h	9	44	396
nodedef.h	45	10	450
porting.h	90	5	450
connection.h	44	11	484
mapgen.h	21	24	504
particles.h	17	30	510
clientobject.h	73	7	511
sound.h	104	5	520
staticobject.h	75	7	525
voxel.h	70	8	560
localplayer.h	49	13	637
hud.h	43	15	645
irrlichttypes_extrabloated.h	136	5	680
client.h	15	49	735
irrlichttypes_bloated.h	189	4	756
inventorymanager.h	64	12	768
itemdef.h	100	8	800
settings.h	57	15	855
player.h	76	12	912
inventory.h	97	11	1067
mapblock.h	73	15	1095
server.h	41	43	1763
map.h	64	28	1792
environment.h	71	26	1846